last update: 24/08/2019parent: eZombie 1.1 (en)

Region setup

The region where to setup the zombie arena must be divided into 2 zones:

  1. the starting zone, "safe area" (where players are sent once killed)
  2. the combat zone, "arena"

when you decided where to put the starting zone, keep note of it's lower-left and upper-hight

corners, you will write them later in the config notecard.

 

Region settings notes:

We experimented less troubles in setting the Starting zone on a corner, starting from version 1.1 you can set the starting zone also on a different heigh (like a skybox), in this case you can set your safe area where you want, even in the middle of the region.

 

To avoid players should come out from combat zone by mistake, please build a wall all around the combat area, making it transparent if you like it most.

 

Do not use prims bigger than 30/40 meters while building border walls; if you make them bigger can happen that players could cross them like if they was phantom.

 

Walls made with prims works much better than ones made with mesh, they need less processor counts and this mean less lag. If you really hate prims, make walls in prims and set them trasparent, then put over them mesh walls and set them as phantom.

 

Do not build border walls too thin or players will cross them. Keep in mind that during game, players will run 4 time standard speed.